(in developement)

Created by bitbrain, ‘cave’ is a mining / exploration game, taking place in a mountain range, that the player digs through to gather resources, find treasures and solve the mystery of the dwarves, monsters and other things lurking in the dark hallways you carve into the stone.

‘Cave’ has been in developement since 2020 with bitbrain at the helm, Tom Smith providing sound effects and me composing, producing and implementing the music using FMOD.

You can check out the latest build of ‘cave’ right here:

I also highly recommend checking out bitbrain’s DevLogs, where he talks about the process of making ‘cave’ using Godot Engine. For these DevLogs, I have produced a little bit of Chill-Hop based on the proposed main theme for ‘cave’: